Audio Programmer

Cloud Imperium GamesManchesterDirect employer
Salary
Not stated
Working pattern
Not stated
Contract
Permanent
IR35
Not stated
Visa sponsorship
Not stated
Seniority
Mid-level
Posted
11 Mar 2026
Source
Workday careers sites (employer's own board)

About this role

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. As an Audio Programmer in our Manchester Studio you would be advancing the audio technology for a proprietary game engine powering a huge universe, covering the scale the sound of the movement of a player’s clothing all the way to the roar of a capital ship.

This is a short summary written by ukdevjobs from the original listing. The full description, benefits and application form are on the employer's page.

Tech stackas stated in the listing

C++

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